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      <image:title>Home - Essay for Insert Coin: Inside Midway's Arcade Revolution - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:caption>Opening during a pandemic, September, 2020.</image:caption>
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    <lastmod>2020-09-01</lastmod>
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      <image:title>Home - Introducing Chicago Gamespace</image:title>
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    <loc>https://www.jonathankinkley.com/home/chicago-sun-times-interview</loc>
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    <lastmod>2019-08-20</lastmod>
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    <lastmod>2019-06-10</lastmod>
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    <loc>https://www.jonathankinkley.com/home/interview-with-chicago-gallery-news-1</loc>
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    <lastmod>2019-05-17</lastmod>
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      <image:title>Home - Interview with Chicago Gallery News</image:title>
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      <image:title>Home - Interview with Chicago Gallery News</image:title>
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    <loc>https://www.jonathankinkley.com/home/wzjgdxw0273gyq6mql0mx2j9dzbzgl</loc>
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    <lastmod>2019-04-23</lastmod>
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      <image:title>Home - Why I played Stardew Valley for 100+ hours in 2018</image:title>
      <image:caption>Stardew Valley title screen, taken 2019 by the author.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1556047132635-JFINHDFPPRQ4P43LB838/Typical+farm+scene.png</image:loc>
      <image:title>Home - Why I played Stardew Valley for 100+ hours in 2018</image:title>
      <image:caption>Typical farm scene from Stardew Valley, taken in 2019 by the author.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1556048489730-2TATHPG70KUPCXZA3BBE/meta+game.png</image:loc>
      <image:title>Home - Why I played Stardew Valley for 100+ hours in 2018</image:title>
      <image:caption>Game within a game in Stardew Valley, taken by the author in 2019.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1556047413761-BAQ3CTHDG1EUV47HNSXD/Eric%2BBarone%2Band%2BYasuhiro%2BWada%2B.jpg</image:loc>
      <image:title>Home - Why I played Stardew Valley for 100+ hours in 2018</image:title>
      <image:caption>PC Gamer interviewed Harvest Moon’s Yasuhiro Wada (left) and Stardew creator Eric Barone (Right)</image:caption>
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      <image:title>Home - Why I played Stardew Valley for 100+ hours in 2018</image:title>
      <image:caption>The Verge’s art comparison of Harvest Moon (Left) and Stardew Valley (Right)</image:caption>
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      <image:title>Home - Why I played Stardew Valley for 100+ hours in 2018</image:title>
      <image:caption>In conversation with one of Stardew’s residents, taken in 2019 by the author.</image:caption>
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      <image:title>Home - Why I played Stardew Valley for 100+ hours in 2018</image:title>
      <image:caption>Heading to the saloon for a night on the town, taken by the author in 2019.</image:caption>
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    <loc>https://www.jonathankinkley.com/home/interview-with-wwwunderkammer</loc>
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    <lastmod>2019-05-15</lastmod>
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  <url>
    <loc>https://www.jonathankinkley.com/home/interview-with-chicago-magazines-leo-herrera</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Interview with Chicago Magazine's Leo Herrera</image:title>
      <image:caption>Installation view of Backlog: Five Years Building the VGA Print Collection PHOTO: COURTESY OF VIDEO GAME ART GALLERY</image:caption>
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    <loc>https://www.jonathankinkley.com/home/foreward-for-chicago-new-media-1973-1992</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Foreward for Chicago New Media 1973-1992</image:title>
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    <loc>https://www.jonathankinkley.com/home/interview-with-bad-at-sports</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Interview with Bad At Sports</image:title>
      <image:caption>Left to Right: Tiffany Funk , Chaz Evans, Brian Andrews, Jon Cates, Jonathan Kinkley</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/interview-with-chicago-reader</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Interview with Chicago Reader</image:title>
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  <url>
    <loc>https://www.jonathankinkley.com/home/interview-with-chicago-gallery-news</loc>
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    <lastmod>2019-04-02</lastmod>
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  <url>
    <loc>https://www.jonathankinkley.com/home/gun-ballet-the-aestheticization-of-violence-in-video-games</loc>
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    <priority>0.5</priority>
    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Gun Ballet: the Aestheticization of Violence in Video Games</image:title>
      <image:caption>Karl Burke, The Harvest of Death v2.0</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/interview-with-niala-boodhoo-of-the-21st-illinois-public-media</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Interview with Niala Boodhoo of The 21st, Illinois Public Media</image:title>
      <image:caption>Left to Right: Niali Boodhoo, Chaz Evans, Jonathan Kinkley</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/the-lone-and-level-sands-novel</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - The Lone and Level Sands Novel</image:title>
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  <url>
    <loc>https://www.jonathankinkley.com/home/2016/2/12/spruce-up-your-coffee-table</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1554224835031-8DSBY98ZR2SJWI5SYAYB/Borderlands.png</image:loc>
      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
      <image:caption>Borderlands: The Pre-Sequel!</image:caption>
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      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1554225413845-V8ORMXDJJF3MD4MDSP5U/jetset.jpg</image:loc>
      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1554225448000-55CI5G1DUENKRIJL7UA1/windwaker.jpg</image:loc>
      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1554225489135-P1H3V0HG7PR0XEAN1HMK/okami.jpg</image:loc>
      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ca3931fb2cf79e64f378ab5/1554225519855-EKHPFCXL215IDM38I795/wolf.jpg</image:loc>
      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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    <image:image>
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      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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      <image:title>Home - The “flat” 3-D look: A brief history of cel shading in video games</image:title>
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  <url>
    <loc>https://www.jonathankinkley.com/home/vga-gallery-launch-party-video</loc>
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    <priority>0.5</priority>
    <lastmod>2019-05-15</lastmod>
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    <loc>https://www.jonathankinkley.com/home/chicago-street-art-in-pilsen-by-gaia-roa-jon-burgerman-reyes78</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Chicago Street Art in Pilsen by Gaia, ROA, Jon Burgerman, Reyes78</image:title>
      <image:caption>Photograph: Brock Brake Gaia, Quetzalcoatl and the Stork, 2012.</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/gabe-farrar-siebren-versteeg-at-the-suburban-review</loc>
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    <priority>0.5</priority>
    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Gabe Farrar + Siebren Versteeg at The Suburban Review</image:title>
      <image:caption>Photograph: Courtesy of Siebren Versteeg and The Suburban, Siebren Versteeg, _fountain_2_9000x12000_51, 2012.</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/sticker-exhibition-review</loc>
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    <priority>0.5</priority>
    <lastmod>2019-04-04</lastmod>
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      <image:title>Home - Sticker Exhibition Review</image:title>
      <image:caption>Photograph: Oliver HildInstallation view of "STUCK UP," Maxwell Colette Gallery, 2012.</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/morbid-curiosity-at-the-chicago-cultural-center</loc>
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    <priority>0.5</priority>
    <lastmod>2019-04-04</lastmod>
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      <image:title>Home - Morbid Curiosity at the Chicago Cultural Center</image:title>
      <image:caption>Photograph: Jyoti Sribastava Jodie Carey, In the Eyes of Others, 2009.</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/netherrealm-studios-releases-the-ninth-mortal-kombat</loc>
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    <priority>0.5</priority>
    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - NetherRealm Studios releases the ninth Mortal Kombat</image:title>
      <image:caption>Mortal Kombat, 2011</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/review-of-jon-rafmans-nine-eyes-of-google-street-view</loc>
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    <lastmod>2019-04-02</lastmod>
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      <image:title>Home - Review of Jon Rafman's Nine Eyes of Google Street View</image:title>
      <image:caption>Jon Rafman’s Nine Eyes of Google Street View</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/review-of-data-mining-at-a-d-gallery</loc>
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    <lastmod>2019-05-15</lastmod>
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  <url>
    <loc>https://www.jonathankinkley.com/home/jason-salavon-review</loc>
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    <lastmod>2019-04-04</lastmod>
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      <image:title>Home - Jason Salavon Review</image:title>
      <image:caption>Installation view, Ronald Feldman Fine Arts, NYC, Mar 2010</image:caption>
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  <url>
    <loc>https://www.jonathankinkley.com/home/art-thief-an-educational-computer-game-model-for-art-historical-instruction</loc>
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